![]() ![]() Once you’re a high enough rank (It doesn’t take long) you can participate in war battles. The other unique feature in the game is the ‘War’ system. There’s also a perk that gives you extra ammo. You can change the amount of ammo you get with a weapon too! You can remove all the spare ammo a weapon has (You only get what’s in the loaded magazine) to make the weapon 1 point lighter, or you can double the amount of spare ammo for one more point. Infantry has the most at 10, recon gets 7, and the other classes get 6 each. Want to carry just a pistol and a massive amount of explosives? Can do! Want to carry 4 knives and go around shanking people? Yep.ĭifferent classes have a different number of points. Instead of the traditional loadout system where you’re forced to carry a primary weapon, pistol and one or two special items, Heroes and Generals simply uses a point system. Heroes and Generals brings a fresh, new loadout concept to the table. In this section I’ll talk about the unique loadout system, the ‘war’ system and the character classes within the game. ![]() I’ll finish with a summary and a few things I would change or fix to enhance the experience if I could. The game concept, the gameplay experience, the Graphics and the Audio. Nearly 600 hours in, this is my opinion on the current state of the game. As I mentioned in my last article I’ve been playing Heroes and Generals on an off since its beta days, back when the game was a browser game. ![]()
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